What is it playtest? What we are talking about all the time? It is the moment to tell you everything about or work. No secrets. No surprises. Just simple definitions - and you’re a playtest expert. Suppose, it’s easier to do in alphabet :)
Alpha testing. It is the testing when the game or the app is mostly complete, but there can be some changes in design. Is usually performed in two stages - in-house and QA. Alpha-version of the app/game can be playtested as well.
Beta testing. It is the field testing - when the game or app is tested on players/customers. It discovers the issues that can appear from users’ perspective. Beta versions of the game are mostly playtested.
Control. That is what the gamer/customer will use to make some actions in your game/app. For example, keys, buttons on the screen/controller etc.
Data. Is set of quantitative and qualitative information. For playtests it is questionnaire answers, interviews, video- and audio records etc.
Expert interview. It is a private conversation with an expert in defined field about the product. Expert is becoming a hub of knowledge that can significantly save time, insures from a large number of known errors.
Focused interview. It is a method of qualitative research where respondents talk in a group about their experience with particular game/app/genre. Usually goes after or during game session.
Gameplay. It is gaming process from the user’s point of view.
Hardware. Or physical device. The game/app creates significantly different experience depending on device.
Interviewer. A person that interviews a respondent.
Joy. That is what your players must receive during the game session.
Killing feature. This is the feature that should be removed.